This a Wilderness Survival game that showcases all the features of the "Narrative Roguelike Template" Unity asset package.  This game contains 4 demo scenes that show, in increasing complexity, how to utilize the asset pack. 

The game play consists of getting situation prompt text and picking an option from multiple choices. The results of these choices will change resource values which will feed into future choices presented to the user. All the text, resource definitions, and game logic is stored in custom JSON files. This allows a designer to write Json files with the custom tool:

https://hamsteriv.itch.io/narrative-rougelite-editor

Then create a game like this one with no additional code.

Art By:  CheesyPaninie

https://cheesypaninie.wixsite.com/website/

In addition to the multiple choice gameplay there is a fishing minigame that can be accessed via the correct Resource and Event Option decisions. This minigame demonstrates how the Narrative gameplay can feed into real time gameplay and the results of the real time gameplay can feed back to it.

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